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Information

Ambient Occlusion Color is a post process material for Unreal Engine that colorizes ambient occlusion. It is useful for stylized shading, including toon, comic, and illustrative styles.

Material Parameters

Color:
Controls the ambient occlusion color.
Emissive Strength:
Controls the ambient occlusion emissive strength.
Occlusion Strength:
Controls the ambient occlusion strength.
Invert:
Inverts the ambient occlusion effect.