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Information

Fresnel is a post process material for Unreal Engine that adds a view-based rim effect across the entire scene, making edges appear brighter depending on the camera angle. It works well for giving the world a more glossy, reflective, or stylized look.

Material Parameters

Color 1:
Controls the color.
Color 2:
Controls the color.
Fresnel Intensity:
Controls the fresnel intensity.
Fresnel Smoothing:
Controls the fresnel smoothing.
Enable Ambient Occlusion:
Enables an ambient occlusion effect.
Ambient Occlusion Intensity:
Controls the ambient occlusion intensity.