Information
Gradients is a collection of material functions for Unreal Engine that lets you create smooth, customizable color transitions directly in the material editor. With gradient types like Linear, Radial, Angular, Diamond, and Reflected, it gives you a flexible way to build backgrounds, masks, stylized materials, and visual effects with full control over color, scale, and shape.
Included Assets
- Linear: A classic transition from one side to the other.
- Radial: A circular fade that starts from the center.
- Angular: A "pie chart" style transition that wraps around a point.
- Diamond: A sharp, four-sided gradient shape.
- Reflected: A symmetrical linear gradient that mirrors across a center line.
Included Files
General Info
Total Files
- 18
Total Size
- 139 kB
Core Files
Materials
- 1
Material Instances
- 1
Material Functions
- 5
Example Content
Levels
- 1
Materials
- 5
Material Instances
- 5
All files and assets adhere to Unreal Engine naming conventions (such as, T_Texture, BP_Actor) and are organized in a clear, consistent folder structure.
Compatibility
Supported Engine Versions
Supported Editor Platforms
Supported Target Platforms
Supports current-generation consoles.
Supported Technologies
Nanite
SupportedLumen
SupportedMegaLights
SupportedNiagara
SupportedPath Tracer
SupportedSubstrate
SupportedChaos
SupportedPCG
SupportedReplication
SupportedSupported Rendering Features
Rendering Techniques
Deferred Rendering
Forward Rendering
Graphics APIs
DirectX (SM5 & SM6)
Metal (SM5 & SM6)
Vulkan (SM5 & SM6)
Upscaling
NVIDIA DLSS
AMD FSR
Unreal TSR / TAA / FXAA
Changelog
- 1.3 (Current – 2026-03-20)
- Updated the Gumroad product page.
- 1.2 (2026-03-02)
- Added UEFN support.
- 1.1.1 (2026-02-03)
- Updated the product description.
- 1.1 (2026-01-16)
- Migrated product to the new website.
- 1.0 (2023-04-23)
- Initial release.
Frequently Asked Questions
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