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Information

Noise is a post process material for Unreal Engine that adds a layer of visible grain and random interference across the image. It works well for making the screen feel rougher, dirtier, or less clean, and it fits old camera footage, analog signal interference, damaged recordings, tense horror moments, and raw film-like visuals. It is especially useful when you want to break up a perfectly smooth image and add a little visual grit.

Material Parameters

Texture:
Controls the noise texture.
Enable Texture:
Enables the use of a texture instead of the vector noise.
Opacity:
Controls the noise opacity.
Size:
Controls the noise size.
Brightness:
Controls the noise brightness.
Contrast:
Controls the noise contrast.
Desaturation:
Controls the noise desaturation.
U Tiling:
Controls the U tiling.
V Tiling:
Controls the V tiling.