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Information

Normal World is a post process material for Unreal Engine that shows the scene using world normal data. It works well for checking surface direction, previewing normal detail, spotting shading issues, and getting a better read on how forms and bumps are facing in the scene. It also supports shadows, which makes it useful when you want to see how shadowed areas interact with the normals.

Material Parameters

Normal Intensity:
Controls the normal intensity.
Normal Offset:
Controls the world normal offset.
Opacity:
Controls the normal opacity.
Disable Shadows:
Disables shadows.