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Information

Multiscreen is a post process material for Unreal Engine that breaks the image into a large grid of tiny repeated screens, each tinted to the underlying pixel color. It works well for surveillance walls, sci-fi interfaces, corrupted camera feeds, or any moment where you want the screen to feel fragmented and repeated.

Material Parameters

Screens:
Controls the number of visible screens.
Disable Pixelation:
Disables the pixelation effect.