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Information

Overlay is a post process material for Unreal Engine that lets you place either a color or a texture over the existing scene. It works well for tinting the screen, layering in extra visual detail, adding masks or graphic elements, or blending textures into the final image without replacing what is already there.

Material Parameters

Alpha:
Controls the alpha of the [Color] and [Texture] parameter.
Color:
Controls the overlay color.
Texture:
Controls the overlay texture.
Mask:
Allows the user to enable or disable texture channels. The RGBA channels can be used.