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Information

Recolor is a post process material for Unreal Engine that recolors the entire scene using two custom colors. You can adjust the breakpoint to control how much of each color appears, making it easy to create simple stylized looks.

Material Parameters

Color 1:
Controls the color.
Color 2:
Controls the color.
Brightness:
Controls the brightness.
Contrast:
Controls the contrast.
Breakpoint:
Controls the color distribution breakpoint. This value should be kept around 0,5 to distribute colors evenly.
Opacity:
Controls the opacity.